Artificial Intelligence and Games

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This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. 

The book will be suitable for undergraduate and graduate courses in games, artific...

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product_type_E-book
pdf
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29.99 £

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. 

The book will be suitable for undergraduate and graduate courses in games, artific...

Read more
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  • Formats: pdf
  • ISBN: 9783319635194
  • Publication Date: 17 Feb 2018
  • Publisher: Springer International Publishing
  • Product language: English
  • Drm Setting: DRM