Artificial Intelligence for Computer Games

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The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed prototypes, which should lead into integration of

academic AI techniques into current electronic entertainment games.

The book elaborates on the main results produced in Academia within the last 10 years regarding a...

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129.50 £

The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed prototypes, which should lead into integration of

academic AI techniques into current electronic entertainment games.

The book elaborates on the main results produced in Academia within the last 10 years regarding a...

Read more

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  • Formats: pdf
  • ISBN: 9781441981882
  • Publication Date: 1 Mar 2011
  • Publisher: Springer New York
  • Product language: English
  • Drm Setting: DRM