Business of Gamification

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At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of g...

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product_type_E-book
epub
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45.99 £

At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of g...

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  • Formats: epub
  • ISBN: 9781317581444
  • Publication Date: 13 Sept 2016
  • Publisher: Taylor & Francis
  • Product language: English
  • Drm Setting: DRM