Business of Gamification

Available
0
StarStarStarStarStar
0Reviews

At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of g...

Read more
product_type_E-book
pdf
Price
45.99 £ * Old Price 48.99 £

At the turn of the century the term "gamification" was introduced as a concept to understand the process of using game mechanics in "non-game" contexts. The impact of gamification was soon evident to business practices where it had impact both on marketing and, more broadly, on the organizations themselves. As the number of individuals playing video games grows, there seem to be an acceptance of g...

Read more
Follow the Author

Options

  • Formats: pdf
  • ISBN: 9781317581451
  • Publication Date: 13 Sept 2016
  • Publisher: Taylor & Francis
  • Product language: English
  • Drm Setting: DRM