Calculus for Computer Graphics

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Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.

The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear...

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49.99 £

Students studying computer animation and computer games have to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces, and as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems.

The author draws upon his experience in teaching mathematics to undergraduates to make calculus appear...

Read more
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  • Formats: pdf
  • ISBN: 9781447154662
  • Publication Date: 27 Aug 2013
  • Publisher: Springer London
  • Product language: English
  • Drm Setting: DRM