
Collision-Based Computing
Available
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems.
It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices i...
It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices i...
Read more
E-book
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Price
89.50 £
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems.
It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices i...
It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices i...
Read more