Fun and Games

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The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment media have been used widely for more than three decades, and people of all ages are spe- ing an increasing amount of time and money on these technologies. More recent is the rise of a vibrant research community focusing on gaming and entertainment appli...
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The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment media have been used widely for more than three decades, and people of all ages are spe- ing an increasing amount of time and money on these technologies. More recent is the rise of a vibrant research community focusing on gaming and entertainment appli...
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  • Formats: pdf
  • ISBN: 9783540883227
  • Publication Date: 8 Oct 2008
  • Publisher: Springer Berlin Heidelberg
  • Product language: English
  • Drm Setting: DRM