
Geometry of the Hitbox
Available
When a player executes a perfectly timed, pixel-perfect punch in a classic arcade fighting game, the visual spectacle is just an illusion. Beneath the beautifully drawn character sprites lies an invisible, rigid world of overlapping rectangles doing the actual work. Early game consoles and arcade boards lacked the processing power to calculate complex, real-world physics or track collisions pixe...
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E-book
epub
Price
4.49 £
When a player executes a perfectly timed, pixel-perfect punch in a classic arcade fighting game, the visual spectacle is just an illusion. Beneath the beautifully drawn character sprites lies an invisible, rigid world of overlapping rectangles doing the actual work. Early game consoles and arcade boards lacked the processing power to calculate complex, real-world physics or track collisions pixe...
Read more
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