Half-Real

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Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.

A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the ...

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product_type_E-book
epub
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31.00 £

Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.

A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the ...

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  • Formats: epub
  • ISBN: 9780262284134
  • Publication Date: 19 Aug 2011
  • Publisher: MIT Press
  • Product language: English
  • Drm Setting: DRM