iOS Game Development

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The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
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pdf
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48.99 £
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
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  • Formats: pdf
  • ISBN: 9781466569959
  • Publication Date: 19 Apr 2016
  • Publisher: CRC Press
  • Product language: English
  • Drm Setting: DRM