Learning Game AI Programming with Lua

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Game AI can be easily broken up into a number of components such as decision making, animation handling, and tactics, but the balance and interaction between each system strikes a balance between good AI and bad AI.

Beginning with an introduction to the AI sandbox, each new aspect of game AI is introduced, implemented, and then expanded upon. Going forward, you will learn to utilize open source lib...

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epub
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27.98 £

Game AI can be easily broken up into a number of components such as decision making, animation handling, and tactics, but the balance and interaction between each system strikes a balance between good AI and bad AI.

Beginning with an introduction to the AI sandbox, each new aspect of game AI is introduced, implemented, and then expanded upon. Going forward, you will learn to utilize open source lib...

Read more
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  • Formats: epub
  • ISBN: 9781783281343
  • Publication Date: 28 Nov 2014
  • Publisher: Packt Publishing
  • Product language: English
  • Drm Setting: DRM