Learning to Play

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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). 

After an introduction to the core concepts, environment, an...
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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). 

After an introduction to the core concepts, environment, an...
Read more
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  • Formats: pdf
  • ISBN: 9783030592387
  • Publication Date: 21 Nov 2020
  • Publisher: Springer International Publishing
  • Product language: English
  • Drm Setting: DRM