Making Your Mark in Second Life: Business, Land, and Money

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Calling Second Life a game is a lot likesaying that an airport is a nice place totake a trip. To some degree it is true, butmost airports are not featured in travelbrochures.

This Short Cut is not about the airport.Rather, it is about a destination. The destinationis about how to make a profitablepresence within Second Life--or, atthe least, general guidelines on how toavoid losing money.

product_type_E-book
pdf
Price
3.50 £

Calling Second Life a game is a lot likesaying that an airport is a nice place totake a trip. To some degree it is true, butmost airports are not featured in travelbrochures.

This Short Cut is not about the airport.Rather, it is about a destination. The destinationis about how to make a profitablepresence within Second Life--or, atthe least, general guidelines on how toavoid losing money.

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  • Formats: pdf
  • ISBN: 9780596514174
  • Publication Date: 18 May 2007
  • Publisher: O'Reilly Media
  • Product language: English
  • Drm Setting: DRM