Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition

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This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation.

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27.99 £

This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation.

This book, t...

Read more
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  • Formats: pdf
  • ISBN: 9783031025921
  • Publication Date: 1 Jun 2022
  • Publisher: Springer International Publishing
  • Product language: English
  • Drm Setting: DRM