Mazes in Videogames

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From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from ...

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17.99 £

From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from ...

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  • Formats: pdf
  • ISBN: 9780786492923
  • Publication Date: 17 Apr 2013
  • Publisher: McFarland & Company, Inc., Publishers
  • Product language: English
  • Drm Setting: DRM