Mixed Reality and Gamification for Cultural Heritage

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This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and ex...

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This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general. It has two main goals: serving as an introductory textbook to train beginning and ex...

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  • Formats: pdf
  • ISBN: 9783319496078
  • Publication Date: 26 Apr 2017
  • Publisher: Springer International Publishing
  • Product language: English
  • Drm Setting: DRM