Procedural Content Generation for C++ Game Development

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Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library

About This Book

  • This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation
  • Through this book, you''ll create games that are non-predictable and dynamic and have a high replayability factor
  • Get a breakdown of the key techn...
Read more
E-book
pdf
Price
32.98 £

Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library

About This Book

  • This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation
  • Through this book, you''ll create games that are non-predictable and dynamic and have a high replayability factor
  • Get a breakdown of the key techn...
Read more
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  • Formats: pdf
  • ISBN: 9781785886355
  • Publication Date: 30 Jan 2016
  • Publisher: Packt Publishing
  • Product language: English
  • Drm Setting: DRM