
Understanding Second Language Users as Gamers
Available
Featuring #TeamLaV from the Literacies in Second Languages Project.This volume documents how gamers use second languages in games and gaming communities, and how gaming interacts with literacy and language learning.Grounded in an innovative longitudinal research study involving gamers not only as participants but as active researchers, this book offers insights into the new interactions that arise...
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E-book
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Price
42.99 £
Featuring #TeamLaV from the Literacies in Second Languages Project.This volume documents how gamers use second languages in games and gaming communities, and how gaming interacts with literacy and language learning.Grounded in an innovative longitudinal research study involving gamers not only as participants but as active researchers, this book offers insights into the new interactions that arise...
Read more