Video Games, Literature, and Close Playing

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Video Games, Literature, and Close Playing: A Practical Guide offers 24 case studies of mainstream and independent video games from Tetris to The Sims, Undertale to Animal Crossing: New Horizons, and Assassin's Creed to Gone Home in order to introduce key video game and literary studies concepts, ideas, definitions, and possibilities. This book also includes a brief history of video games and lite...
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E-book
epub
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39.99 £
Video Games, Literature, and Close Playing: A Practical Guide offers 24 case studies of mainstream and independent video games from Tetris to The Sims, Undertale to Animal Crossing: New Horizons, and Assassin's Creed to Gone Home in order to introduce key video game and literary studies concepts, ideas, definitions, and possibilities. This book also includes a brief history of video games and lite...
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  • Formats: epub
  • ISBN: 9781040404263
  • Publication Date: 7 Nov 2025
  • Publisher: Taylor & Francis
  • Product language: English
  • Drm Setting: DRM