3D Math Primer for Graphics and Game Development

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for
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52.99 £
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for
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  • Formats: pdf
  • ISBN: 9781439869819
  • Publication Date: 2 Nov 2011
  • Publisher: CRC Press
  • Product language: English
  • Drm Setting: DRM