Crash Course in Gaming

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Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.

Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies req...
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product_type_E-book
pdf
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34.19 £ * Old Price 153.27 £
Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.

Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies req...
Read more

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  • Formats: pdf
  • ISBN: 9781610690478
  • Publication Date: 25 Nov 2013
  • Publisher: Bloomsbury Publishing (USA)
  • Product language: English
  • Drm Setting: DRM