
Frame by Frame: The Mathematical Precision of Tool-Assisted Speedruns
Available
There is a hidden tier of competitive gaming where human reflexes are entirely obsolete. In the realm of Tool-Assisted Speedruns (TAS), players do not rely on their hands; they use emulators and code to program a sequence of inputs, advancing the game one microscopic frame at a time. The goal is to push the software to its absolute theoretical limit. By calculating precise memory addresses and e...
Read more
E-book
epub
Price
4.49 £
There is a hidden tier of competitive gaming where human reflexes are entirely obsolete. In the realm of Tool-Assisted Speedruns (TAS), players do not rely on their hands; they use emulators and code to program a sequence of inputs, advancing the game one microscopic frame at a time. The goal is to push the software to its absolute theoretical limit. By calculating precise memory addresses and e...
Read more
Follow the Author
