
Friction Exploit
Available
In 2001, Nintendo released Super Smash Bros. Melee as a casual, chaotic party game for the GameCube. They never intended it to become one of the most technical and enduring competitive fighting games in history. The catalyst for this transformation was not a planned feature, but an accidental glitch in the physics engine: the Wavedash. The Friction Exploit dissects the mathematical and programmi...
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E-book
epub
Price
4.49 £
In 2001, Nintendo released Super Smash Bros. Melee as a casual, chaotic party game for the GameCube. They never intended it to become one of the most technical and enduring competitive fighting games in history. The catalyst for this transformation was not a planned feature, but an accidental glitch in the physics engine: the Wavedash. The Friction Exploit dissects the mathematical and programmi...
Read more
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