Game World

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"The Narnia for the Social Media Generation."
--The Wall Street Journal

"By the time of Farley''s Game World, gaming had gone digital, and while his book is more fantasy-adventure than puzzle-mystery, there are parallels worthy of discussion, from the nature of the games to the depictions of disabled."
--Booklist, included in "Conversation Starters: Recontextualizing the Classics"

"Drawn from both vid...

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product_type_E-book
pdf
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10.99 £

"The Narnia for the Social Media Generation."
--The Wall Street Journal

"By the time of Farley''s Game World, gaming had gone digital, and while his book is more fantasy-adventure than puzzle-mystery, there are parallels worthy of discussion, from the nature of the games to the depictions of disabled."
--Booklist, included in "Conversation Starters: Recontextualizing the Classics"

"Drawn from both vid...

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  • Formats: pdf
  • ISBN: 9781617752063
  • Publication Date: 13 Jan 2014
  • Publisher: Akashic Books
  • Product language: English
  • Drm Setting: DRM