Real-Time 3D Rendering with DirectX and HLSL

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Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed

This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with the basics: a tour of the Direct3D graphics pipeline, a 3D math primer, and an introduction to the best tools and support libraries.

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product_type_E-book
epub
Price
42.99 £
Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed

This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with the basics: a tour of the Direct3D graphics pipeline, a 3D math primer, and an introduction to the best tools and support libraries.

N...
Read more
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  • Formats: epub
  • ISBN: 9780133570113
  • Publication Date: 3 May 2014
  • Publisher: Pearson Education
  • Product language: English
  • Drm Setting: DRM