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In the early 2000s, the video game industry was locked in an expensive, desperate arms race toward absolute photorealism. Studios pushed hardware to its limits to render realistic faces and lighting. Yet, twenty years later, those "e;realistic"e; games look horrifyingly outdated, blocky, and ugly. Meanwhile, a niche game about rollerblading graffiti artists looks just as vibrant and stunning today...
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4.49 £
In the early 2000s, the video game industry was locked in an expensive, desperate arms race toward absolute photorealism. Studios pushed hardware to its limits to render realistic faces and lighting. Yet, twenty years later, those "e;realistic"e; games look horrifyingly outdated, blocky, and ugly. Meanwhile, a niche game about rollerblading graffiti artists looks just as vibrant and stunning today...
Read more
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