Learn how to develop real-world applications of varying complexity for the web, mobile, and VR devices using React, React Native, React 360, and moreKey FeaturesBuild React applications at scale using React patterns and best practicesExplore React features such as Hooks, the Context API, and the Suspense APIExtend React's integration with React Native for building cross-platform mobile apps and gamesBook DescriptionDeveloped by Facebook, React is a popular library for building impressive user interfaces.
If you’re an Android application developer, chances are you’re using fixed, scrolling, swipe-able, and other cutting-edge custom UI Designs in your Android development projects.
SummaryUsability Matters: Mobile-first UX for developers and other accidental designers gives you practical advice and guidance on how to create attractive, elegant, and useful user interfaces for native and web-based mobile apps.
Fully updated for Android Studio Bumble Bee, the goal of this book is to teach the skills necessary to develop Android-based applications using the Java programming language.
Create four mobile apps and explore the world through photography and computer visionAbout This BookEfficiently harness iOS and OpenCV to capture and process high-quality images at high speedDevelop photographic apps and augmented reality apps quickly and easilyDetect, recognize, and morph faces and objectsWho This Book Is ForIf you want to do computational photography and computer vision on Apple's mobile devices, then this book is for you.
This book offers a comprehensive introduction to technological advances in Internet of Vehicles (IoV), including vehicular communications, vehicular system architectures, data dissemination algorithms, resource allocation schemes, and AI-enabled applications.
Discover how to use the Unity game engine to its full potential for both 3D and 2D game developmentfrom the basics of scripting to useful tricks in gameplay, behavior, and animation.
Get up to speed with React, React Native, GraphQL and Apollo for building cross-platform native apps with the help of practical examplesKey FeaturesCovers the latest features of React such as Hooks, Suspense, NativeBase, and Apollo in this updated third editionGet to grips with the React architecture for writing easy-to-manage web and mobile applicationsUnderstand GraphQL and Apollo for building a scalable backend for your cross-platform appsBook DescriptionReact and React Native, Facebook's innovative User Interface (UI) libraries, are designed to help you build robust cross-platform web and mobile applications.
Give users the real-time experience they expect, by using Elixir and Phoenix Channels to build applications that instantly react to changes and reflect the application's true state.
This book mainly reflects the recent research works in evolutionary computation technologies and mobile sustainable networks with a specific focus on computational intelligence and communication technologies that widely ranges from theoretical foundations to practical applications in enhancing the sustainability of mobile networks.
This book covers the basic concepts and principles of operating systems, showing how to apply them to the design and implementation of complete operating systems for embedded and real-time systems.
Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond.
Build and deploy an attractive, user-friendly web or mobile application in one day or less using Oracle's new, low-code development tool: Visual Builder Cloud Service.
Begin writing graphical user interface(GUI) applications for building human machine interfaces with a clear understanding of key concepts of the Qt frameworkKey FeaturesLearn how to write, assemble, and build Qt application from the command lineUnderstand key concepts like Signals and Slots in QtBest practices and effective techniques for designing graphical user interfaces using Qt 5Book DescriptionQt is a cross-platform application framework and widget toolkit that is used to create GUI applications that can run on different hardware and operating systems.
Work in Flutter, a framework designed from the ground up for dual platform development, with support for native Java/Kotlin or Objective-C/Swift methods from Flutter apps.
A comprehensive guide for programming enthusiasts who wish to gain a firm command of the fundamentals and advanced Swift conceptsKey FeaturesSixth edition of this bestselling book, improved and updated to cover the latest version of the Swift 5.
Learn to build human-interactive Android apps, starting with device sensors This book shows Android developers how to exploit the rich set of device sensors locational, physical (temperature, pressure, light, acceleration, etc.
Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) with which Android developers can now use the Kotlin programming language.
Get to grips with asynchronous programming in Android using simple, modern, and testable code through Kotlin coroutines and flowKey FeaturesFind out how to improve app performance with Kotlin coroutinesDiscover the new recommended ways to use Kotlin coroutines and flowsLearn the basics of asynchronous programming, along with an overview of coroutines and flowBook DescriptionCoroutines and flows are the new recommended way for developers to carry out asynchronous programming in Android using simple, modern, and testable code.
This book presents high-quality research papers presented at 5th International Conference on Intelligent Computing and Advances in Communication (ICAC 2024) organized by Siksha ‘O’ Anusandhan, deemed to be university, Bhubaneswar, Odisha, India, in December 2024.