Information visualization is not only about creating graphical displays of complex and latent information structures; it contributes to a broader range of cognitive, social, and collaborative activities.
Network Calculus is a mathematical theory concerned with deriving performance bound networks and this book aims to show that it can provide useful methods for designing and engineering networks.
There has been a growing interest in crowd simulation particularly in the commercial sector where it is used in security, defence, entertainment and the movie industry.
Distributed processing has a strong theoretical foundation, but many day-to-day practitioners make limited use of the advantages this theory can give them.
Interoperability: the ability of a system or a product to work with other systems or products without special effort from the user is a key issue in manufacturing and industrial enterprise generally.
"e;Maturing Usability"e; provides an understanding of how current research and practice has contributed towards improving quality issues in software, interaction and value.
Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems.
Space support in databases poses new challenges in every part of a database management system & the capability of spatial support in the physical layer is considered very important.
Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics.
The growth in the amount of data collected and generated has exploded in recent times with the widespread automation of various day-to-day activities, advances in high-level scienti?
Including easily digested information about fundamental techniques and concepts in software construction, this book is distinct in unifying pure theory with pragmatic details.
In every software development project there is a need to ensure that the requirements of the user are met without compromising the ultimate goal of the project - these needs frequently change, and are often erratic.
What we profoundly witness these days is a growing number of human-centric systems and a genuine interest in a comprehensive understanding of their underlying paradigms and the development of solid and efficient design practices.
Constituents of Modern System-safety Thinking contains the invited papers presented at the Thirteenth annual Safety-critical Systems Symposium, held at Southampton, UK in February 2005.
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion.
Probabilistic Modelling in Bioinformatics and Medical Informatics has been written for researchers and students in statistics, machine learning, and the biological sciences.
Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions.
Focussing on the manipulation and representation of geometrical objects, this book explores the application of geometry to computer graphics and computer-aided design (CAD).
Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion.