As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.
This volume contains the papers presented at the 9th Annual International Conference on Research in Computational Molecular Biology (RECOMB 2005), which was held in Cambridge, Massachusetts, on May 14-18, 2005.
Multiresolution methods in geometric modelling are concerned with the generation, representation, and manipulation of geometric objects at several levels of detail.
This volume contains the Proceedings of the 13th International Conference on Image Analysis and Processing (ICIAP 2005), held in Cagliari, Italy, at the conference centre "e;Centro della Cultura e dei Congressi"e;, on September 6-8, 2005.
FIDJI 2004 was an international forum for researchers and practitioners int- estedinthe advancesin,andapplicationsof,softwareengineeringfordistributed application development.
VECPAR is a series of international conferences dedicated to the promotion and advancement of all aspects of high-performance computing for computational science, as an industrial technique and academic discipline, extending the fr- tier of both the state of the art and the state of practice.
The 3rd Workshop on Formal Approaches to Agent-Based Systems (FAABS-III) was held at the Greenbelt Marriott Hotel (near NASA Goddard Space Flight Center) in April 2004 in conjunction with the IEEE Computer Society.
It was a pleasure to take part in the 2005 European Workshop on Security and Privacy in Ad Hoc and Sensor Networks (ESAS 2005), held on July 13-14 in Visegrad (Hungary) in conjunction with the First International Conference on Wireless Internet (WICON) .
On behalf of the PROFES Organizing Committee we are proud to present to you the proceedings of the 6th International Conference on Product Focused Software Process Improvement (PROFES 2005), held in Oulu, Finland.
It is our pleasure to present the papers accepted and presented at the 5th Int- national School and Symposium on Advanced Distributed Systems (ISSADS) in this LNCS volume.
The nineteenth biennial International Conference on Information Processing in Medical Imaging (IPMI) was held July 11-15, 2005 in Glenwood Springs, CO, USA on the Spring Valley campus of the Colorado Mountain College.
This volume contains the papers presented at the Eighth International S- posium on Practical Aspects of Declarative Languages (PADL 2006) held on January 9-10, 2006, in Charleston, South Carolina.
DEXA 2005, the 16th International Conference on Database and Expert Systems Applications, was held at the Copenhagen Business School, Copenhagen, Denmark, from August 22 to 26, 2005.
The 19th Annual Meeting of the European Conference on Object-Oriented Programming-ECOOP 2005-took place during the last week of July in Glasgow, Scotland, UK.
The theme "e;Build and Conquer"e; chosen for this year's conference fully represents what we (the organizers) want to put across to the software community: software development is an engineering discipline, and not an artistic expression.
This volume contains papers selected for presentation at the 31st Annual C- ference on Current Trends in Theory and Practice of Informatics - SOFSEM 2005, held on January 22-28, 2005 in LiptovskyJ ' an, ' Slovakia.
Welcometotheproceedingsofthe2ndInternationalSymposiumonParalleland Distributed Processing and Applications (ISPA2004) which was held in Hong Kong, China, 13-15 December, 2004.
The 2004 International Symposium on Computational and Information Sciences (CIS 2004) aimed at bringing researchers in the area of computational and - formation sciences together to exchange new ideas and to explore new ground.
After two successful MATES conferences in Erfurt 2003 and 2004, the 3rd G- man conference on Multi-agent System Technologies (MATES 2005) took place in Koblenz, Germany, in September 2005, and was co-located with the 28th German Conference on Arti?
Blender 2D Animation: The Complete Guide to the Grease Pencil, Second Edition describes how to access the Grease Pencil component in Blender and create 2D animation within the Blender 3D environment.
Discover step-by-step workflows for creating immersive open world landscapes in Unreal Engine 5 using terrain sculpting, foliage painting, and post-processing with a professional finishFree with your book: DRM-free PDF version + access to Packt's next-gen Reader*Key FeaturesEnhance your digital artistry and design skills to craft breathtaking open worldsLearn terrain sculpting, foliage painting, and lighting to set the mood and realismOptimize basic scenes to ensure smooth performance in gameplayPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionCreating expansive open worlds in Unreal Engine 5 (UE5) can be daunting, especially if you re just starting out.
This textbook explains the concept of "e;object-based programming"e; as an essential part of "e;object orientation"e; and elucidates why the programming language Go, developed at Google, optimally supports this concept.
This textbook explains the concept of "e;object-based programming"e; as an essential part of "e;object orientation"e; and elucidates why the programming language Go, developed at Google, optimally supports this concept.
Dieses Lehrbuch zeigt anhand vieler praktischer Beispiele, wie mithilfe von eigenen Prozeduren und Funktionen die Anwendung von Excel im Controlling weiter optimiert werden kann.