This sweeping introduction to the science of virtual environment technology masterfully integrates research and practical applications culled from a range of disciplines, including psychology, engineering, and computer science.
As more and more equipment incorporates advanced technologies, usability -- the ability of equipment to take advantage of users' skills and thereby to function effectively in the broad range of real work situations -- is becoming an essential component of equipment design.
As spoken natural language dialog systems technology continues to make great strides, numerous issues regarding dialog processing still need to be resolved.
Build web and mobile apps quickly with Oracle Visual Builder and delve into real-time end-to-end use cases, exploring best practices, recommendations, security, and debugging techniquesKey FeaturesExecute various real-time use cases and develop web and mobile applications quicklyEnhance your skills by extending Oracle and non-Oracle SaaS applications using VBGain the knowledge needed to take on projects directly and work independentlyBook DescriptionOrganizations are moving their applications, data, and processes to the cloud to reduce application costs, effort, and maintenance.
A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design.
A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual designers move into the fast-growing fields of 3D and extended reality (XR) design.
"e;For years now, I've been running around preaching to anyone who'll listen that UX is something that everybody (not just UX people) needs to be doing.
"e;For years now, I've been running around preaching to anyone who'll listen that UX is something that everybody (not just UX people) needs to be doing.
Design User-Friendly, Intuitive Smartphone and Tablet Apps for Any Platform Mobile apps should feel natural and intuitive, and users should understand them quickly and easily.
Design User-Friendly, Intuitive Smartphone and Tablet Apps for Any Platform Mobile apps should feel natural and intuitive, and users should understand them quickly and easily.
Explore modern game programming and rendering techniques to build games using C++ programming language and its popular librariesKey FeaturesLearn how you can build basic 2D and complex 3D games with C++Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGLUncover modern graphics programming techniques and GPU compute methods using the Vulkan APIBook DescriptionAlthough numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development.
The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development.
Use Qt5 to design and build a graphical user interface that is functional, appealing, and user-friendly for your software applicationAbout This BookLearn to make use of Qt5 to design and customize the look-and-feel of your applicationImprove the visual quality of your application by utilizing the graphic rendering system and animation system provided by Qt5A good balance of visual presentation and its contents will make an application appealing yet functionalWho This Book Is ForThis book intended for those who want to develop software using Qt5.
Explore Python's GUI frameworks and create visually stunning and feature-rich applicationsKey FeaturesIntegrate stunning data visualizations using Tkinter Canvas and MatplotlibUnderstand the basics of 2D and 3D animation in GUI applicationsExplore PyQt's powerful features to easily design and customize your GUI applicationsBook DescriptionA responsive graphical user interface (GUI) helps you interact with your application, improves user experience, and enhances the efficiency of your applications.
Measuring the User Experience provides the first single source of practical information to enable usability professionals and product developers to effectively measure the usability of any product by choosing the right metric, applying it, and effectively using the information it reveals.
Develop intelligent voice-empowered applications and Chatbots that not only understand voice commands but also respond to itKey FeaturesTarget multiple platforms by creating voice interactions for your applicationsExplore real-world examples of how to produce smart and practical virtual assistantsBuild a virtual assistant for cars using Android Auto in XamarinBook DescriptionFrom touchscreen and mouse-click, we are moving to voice- and conversation-based user interfaces.
The Metaverse: A Critical Introduction provides a clear, concise, and well-grounded introduction to the concept of the Metaverse, its history, the technology, the opportunities, the challenges, and how it is having an impact on almost every facet of society.
The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science.
Focusing on feature extraction while also covering issues and techniques such as image acquisition, sampling theory, point operations and low-level feature extraction, the authors have a clear and coherent approach that will appeal to a wide range of students and professionals.
Ian Sinclair's Build Your Own books have established themselves as authoritative and highly practical guides for home PC users and advanced hobbyists alike.
The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product development.
Build a 3D rendering engine from scratch while solving problems in a step-by-step way with the help of useful recipesKey FeaturesLearn to integrate modern rendering techniques into a single performant 3D rendering engineLeverage Vulkan to render 3D content, use AZDO in OpenGL applications, and understand modern real-time rendering methodsImplement a physically based rendering pipeline from scratch in Vulkan and OpenGLBook DescriptionOpenGL is a popular cross-language, cross-platform application programming interface (API) used for rendering 2D and 3D graphics, while Vulkan is a low-overhead, cross-platform 3D graphics API that targets high-performance applications.
SQL for Smarties was hailed as the first book devoted explicitly to the advanced techniques needed to transform an experienced SQL programmer into an expert.
Develop cross-platform, feature-rich JavaFX GUI applications with expert instruction from Java guru Herb SchildtIntroducing JavaFX 8 Programming provides a fast-paced introduction to JavaFX, Java s next-generation GUI programming toolIn this easy-to-read guide from Oracle Press, Java guru Herb Schildt presents the key topics and concepts that all Java developers will need to begin developing modern, dynamic JavaFX GUI applications.