The 3-volume set LNCS 9731, 9732, and 9733 constitutes the refereed proceedings of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016.
The 3-volume set LNCS 9731, 9732, and 9733 constitutes the refereed proceedings of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016.
The 3-volume set LNCS 9731, 9732, and 9733 constitutes the refereed proceedings of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016.
This book constitutes the refereed proceedings of the Third International Conference on Learning and Collaboration Technologies, LCT 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, in conjunction with 14 thematically similar conferences.
This volume constitutes the refereed proceedings of the Third International Conference on HCI in Business, Government and Organizations, HCIBGO 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016.
This volume constitutes the refereed proceedings of the Third International Conference on HCI in Business, Government and Organizations, HCIBGO 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, which took place in Toronto, Canada, in July 2016.
This book constitutes the proceedings of the 4th International Conference on Human Aspects of Information Security, Privacy, and Trust, HAS 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016 and received a total of 4354 submissions, of which 1287 papers were accepted for publication after a careful reviewing process.
This book constitutes the thoroughly refereed proceedings of the 11th International Conference on Design Science Research in Information Systems and Technology, DESRIST 2016, held in St.
This book constitutes the refereed proceedings of the 16th International Conference on Web Engineering, ICWE 2016, held in Lugano, Switzerland, in June 2016.
This book presents the development of a new multimodal human-robot interface for testing and validating control strategies applied to robotic walkers for assisting human mobility and gait rehabilitation.
Understanding emotions is becoming ever more valuable in design, both in terms of what people prefer as well as in relation to how they behave in relation to it.
This volume constitutes the thoroughly refereed post-conference proceedings of the First EAI International Summit, Smart City 360(deg), held in Bratislava, Slovakia and Toronto, ON, Canada, in October 2015.
Teen Computer Interaction is concerned with the design, evaluation and implementation of technologies for teenagers and with the study of major phenomena surrounding them.
This book describes an innovative approach to the interaction between humans and a smart environment; an attempt to get a smart home to understand intuitive, multi-modal, human-centred communication.
This book explores the remarkable sociocultural convergence in multiplayer online games and other virtual worlds, through the unification of computer science, social science, and the humanities.
This book provides a comprehensive introduction to the conversational interface, which is becoming the main mode of interaction with virtual personal assistants, smart devices, various types of wearable, and social robots.
This bookconstitutes the thoroughly revised selected papers of the workshops of the 14thInternational Conference of Web Based Learning, ICWL 2015, held in Guangzhou,China, in November 2015.
This book constitutes the refereed proceedings of the 5th International Conference on Pervasive Computing Paradigms for Mental Health, MindCare 2015, held in Milan, Italy, in September 2015.
This book examines the possibilities of incorporating elements of user-centred design (UCD) such as user experience (UX) and usability with agile software development.
This book explores robust multimodal cognitive load measurement with physiological and behavioural modalities, which involve the eye, Galvanic Skin Response, speech, language, pen input, mouse movement and multimodality fusions.
This book constitutes therefereed proceedings of the 11th International Conference on PersuasiveTechnology, PERSUASIVE 2016, held in Salzburg, Austria, in April 2016.
This book constitutes the refereed post-workshopproceedings of the Second International Workshop on Worldwide Language ServiceInfrastructure, WLSI 2015, held in Kyoto, Japan, in January 2015.
Personalization is ubiquitous from search engines to online-shopping websites helping us find content more efficiently and this book focuses on the key developments that are shaping our daily online experiences.
Derived from contributions to the Workshop on Pen and TouchTechnology on Education (WIPTTE) in 2015, this edited volume highlights recentdevelopments for pen and tablet research within the education system with aparticular focus on hardware and software developments, comprising theperspectives of teachers, school and university administrators, and researchersfor educators at every level.
Thisbook reports on the latest advances in the modeling, analysis and efficientmanagement of information in Internet of Things (IoT) applications in thecontext of 5G access technologies.
Medical and service roboticsintegrates several disciplines and technologies such as mechanisms,mechatronics, biomechanics, humanoid robotics, exoskeletons, andanthropomorphic hands.
This book presents a framework for converting multitudes of data streams available today including weather patterns, stock prices, social media, traffic information, and disease incidents into actionable insights based on situation recognition.
This volume presents a collection of research studies on sophisticated and functional computational instruments able to recognize, process, and store relevant situated interactional signals, as well as, interact with people, displaying reactions (under conditions of limited time) that show abilities of appropriately sensing and understanding environmental changes, producing suitable, autonomous, and adaptable responses to various social situations.
This book constitutes the refereed proceedings of the 5th International Conference on Evolutionary and Biologically Inspired Music, Sound, Art and Design, EvoMUSART 2016, held in Porto, Portugal, in March/April 2016, co-located with the Evo*2016 events EuroGP, EvoCOP and EvoApplications.
This book provides an introduction and overview of the increasingly important topic of gamer psychology and behavior by presenting a range of theoretic perspectives and empirical evidence casting new light on understanding gamer behavior and designing interactive gaming experiences that maximize fun.
Distinguishingbetween tangible user interfaces (TUI) and tangible interactive systems (TISs),this book takes into account not only the user interfaces but also looks at howinteraction can be enabled by using digital information through the physicalenvironment.
This book constitutes late breaking papers from the 22nd International Conference on Human-Computer Interaction, HCII 2020, which was held in July 2020.
This book explores how our lives and social interactions have become split between two intertwined, but not integrated, realities: the physical and the digital.
This handbook offers a comprehensive overview of Camera Monitor Systems (CMS), ranging from the ISO 16505-based development aspects to practical realization concepts.
Thisbook constitutes the refereed proceedings of the 7th International Conferenceon Computer Supported Education, CSEDU 2015, held in Lisbon, Portugal, in May2015.
Computing devices havebecome ever more present in our everyday environments, however embedding thesetechnologies into our routines has remained a challenge.
This book presents the proceedings of the 8th Cambridge Workshop on Universal Access and Assistive Technology (CWUAAT '16), incorporating the 11th Cambridge Workshop on Rehabilitation Robotics, held in Cambridge, England in March 2016.
TheseProceedings of the 2015 MICCAI Workshop Computational Diffusion MRI offer asnapshot of the current state of the art on a broad range of topics within thehighly active and growing field of diffusion MRI.
This book constitutesthe thoroughly refereed proceedings of the 4th International Conference onContext-Aware Systems and Applications, ICCASA 2015, held in Vung Tau, Vietnam,in November 2015.