This book contains revised selected papers presented at 3 workshops held at the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, which was held in September 2019 in Paphos, Cyprus.
This proceedings presents the papers from Urb-IoT 2018 - 3rd EAI International Conference on IoT in Urban Space, which took place in Guimaraes, Portugal on 21-22 November 2018.
This book constitutes the proceedings of the 26th International Working Conference on Requirements Engineering - Foundation for Software Quality, REFSQ 2020, which was due to be held in Pisa, Italy, in March 2020.
This collection of peer-reviewed workshop papers provides comprehensive coverage of cutting-edge research into topological approaches to data analysis and visualization.
This book provides an insight on the importance that Internet of Things (IoT) and Information and Communication Technology (ICT) solutions can have in taking care of people's health.
This book constitutes thoroughly revised and selected papers from the 14th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2019, held in Prague, Czech Republic, in February 2019.
This book constitutes the thoroughly refereed post-conference proceedings of the Second International Workshop on Gerotechnology, IWoG 2019, held in Caceres, Spain, in September 2019.
This book constitutes the proceedings of the 6th International Conference on Internet of Things (IoT) Technologies for HealthCare, HealthyIoT 2019, held in Braga, Portugal, in December 2019.
With the advent of consumer-market Virtual Reality (VR) technology, the next revolution in visual entertainment is already on the horizon: real VR will enable us to experience live-action movies, sports broadcasts, concert videos, etc.
The idea of this monograph is to present an overview of decisive theoretical, computational, technological, aesthetical, artistic, economical, and sociological directions to create future music.
This book presents cutting-edge research on innovative human systems integration and human-machine interaction, with an emphasis on artificial intelligence and automation, as well as computational modeling and simulation.
This book first explains autism, its prevalence, and some conventional intervention techniques, and it then describes how virtual reality technology can support autism intervention and skills training.
This book constitutes the thoroughly refereed proceedings of the 16th Italian Research Conference on Digital Libraries, IRCDL 2020, held in Bari, Italy, in January 2020.
This book constitutes extended, revised and selected papers from the 21st International Conference on Enterprise Information Systems, ICEIS 2019, held in Heraklion, Crete, Greece, in May 2019.
This book constitutes the thoroughly refereed proceedings of the Second Ibero-American Congress, ICSC-CITIES 2019, held in Soria, Spain, in October 2019.
This edited book adopts a cognitive perspective to provide breadth and depth to state-of-the-art research related to understanding, analyzing, predicting and improving one of the most prominent and important classes of behavior of modern humans, information search.
This book constitutes the thoroughly refereed post-workshop proceedings of the 4th International Symposium, SETE 2019, held in conjunction with ICWL 2019, in Magdeburg, Germany, in September 2019.
This book constitutes the proceedings of the 10th International Conference on Exploring Service Science, IESS 2020, held in Porto, Portugal, in February 2020.
This monograph presents innovative research regarding the body experience of human individuals who are using assistive robotic devices such as wearable robots or teleoperation systems.
This book provides an introduction and overview of the rapidly evolving topic of game user experience, presenting the new perspectives employed by researchers and the industry, and highlighting the recent empirical findings that illustrate the nature of it.
This book reports on innovative technologies and their applications in the field of mechanical engineering, covering new design methods as well as the practical implementation and optimization of existing ones to satisfy growing and changing industrial needs.
This book constitutes revised selected papers from the 3rd International Conference on Lean and Agile Software Development, LASD 2019, and the 7th Conference on Multimedia, Interaction, Design and Innovation, MIDI 2019, which took place under the umbrella of the 14th Federated Conferences on Computer Science and Information Systems, FedCSIS, in Leipzig, Germany, in September 2019.
This book constitutes the proceedings of the 5th Iberoamerican Workshop on Human-Computer Interaction, HCI-Collab 2019, held in Puebla, Mexico, in June 2019.
This book covers pattern recognition techniques applied to various areas of biomedicine, including disease diagnosis and prognosis, and several problems of classification, with a special focus on-but not limited to-pattern recognition modeling of biomedical signals and images.
This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019.
The two-volume set LNCS 11961 and 11962 constitutes the thoroughly refereed proceedings of the 25th International Conference on MultiMedia Modeling, MMM 2020, held in Daejeon, South Korea, in January 2020.
The two-volume set LNCS 11961 and 11962 constitutes the thoroughly refereed proceedings of the 25th International Conference on MultiMedia Modeling, MMM 2020, held in Daejeon, South Korea, in January 2020.
This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games.
This book constitutes the refereed proceedings of the 14th International Conference on NII Testbeds and Community for Information Access Research, NTCIR 2019, held in Tokyo, Japan, in June 2019.
This book constitutes the refereed proceedings of the 11th International Conference on Social Robotics, ICSR 2019, held in Madrid, Spain, in November 2019.
This book constitutes revised papers from the nine workshops and one accompanying event which took place at the 22nd International Conference on Business Information Systems, BIS 2019, held in Seville, Spain, in June 2019.
This book constitutes the refereed proceedings of the 12th International Conference on Computer Vision Systems, ICVS 2019, held in Thessaloniki, Greece, in September 2019.
This book constitutes the refereed proceedings of the 15th European Conference on Ambient Intelligence, AmI 2019, held in Rome, Italy, in November 2019.
This book is the first resource to provide in-depth coverage on topical areas of assistive, rehabilitative, and health-related applications for haptic (touch-based) technologies.
This work aims at understanding behavior around location information, including why users share such information, why they protect the data, and what kind of other factors influence the decision to behave in a certain way.
This book constitutes the refereed proceedings of the 8th International Conference on Games and Learning Alliance, GALA 2019, held in Athens, Greece, in November 2019.