Provides critical information for business professionals who want to understand a ''connected world'', linking businesses, customers, and service providers.
Presents the state of the technology and points to future directions for semantic computing Semantic computing, a rapidly evolving interdisciplinary field, seeks to structure, design, and manipulate computer content to better satisfy the needs and intentions of users and create a more meaningful user experience.
Presents the state of the technology and points to future directions for semantic computing Semantic computing, a rapidly evolving interdisciplinary field, seeks to structure, design, and manipulate computer content to better satisfy the needs and intentions of users and create a more meaningful user experience.
Dialogue management technology has developed rapidly over the years resulting in real-time applications like telephony directories, timetable enquiries, and in-car applications.
PIONEERING WORK SHOWS HOW USING DIAGRAMS FACILITATES THE DESIGN OF BETTER AI SYSTEMS The publication of Diagrammatic Reasoning in AI marks an important milestone for anyone seeking to design graphical user interfaces to support decision-making and problem-solving tasks.
A comprehensive look at General automata and how it can be used to establish the fundamentals for communication in human-computer systems Drawing on author Eldo C.
Most of the well-known mathematical software systems are batch oriented, though in the past few years there have been attempts to incorporate ``knowledge' or ``expertise' into these systems.
North-Holland Mathematical Library, Volume 12: Abstract Analytic Number Theory focuses on the approaches, methodologies, and principles of the abstract analytic number theory.
The richly illustrated Interactive Web-Based Data Visualization with R, plotly, and shiny focuses on the process of programming interactive web graphics for multidimensional data analysis.
The richly illustrated Interactive Web-Based Data Visualization with R, plotly, and shiny focuses on the process of programming interactive web graphics for multidimensional data analysis.
The Book presents an overview of newly developed watermarking techniques in various independent and hybrid domains Covers the basics of digital watermarking, its types, domain in which it is implemented and the application of machine learning algorithms onto digital watermarking Reviews hardware implementation of watermarking Discusses optimization problems and solutions in watermarking with a special focus on bio-inspired algorithms Includes a case study along with its MATLAB code and simulation results
The Book presents an overview of newly developed watermarking techniques in various independent and hybrid domains Covers the basics of digital watermarking, its types, domain in which it is implemented and the application of machine learning algorithms onto digital watermarking Reviews hardware implementation of watermarking Discusses optimization problems and solutions in watermarking with a special focus on bio-inspired algorithms Includes a case study along with its MATLAB code and simulation results
In this book, we have set up a unified analytical framework for various human-robot systems, which involve peer-peer interactions (either space-sharing or time-sharing) or hierarchical interactions.
In this book, we have set up a unified analytical framework for various human-robot systems, which involve peer-peer interactions (either space-sharing or time-sharing) or hierarchical interactions.
This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students of computer science, graphics, multimedia, and data science.
This book introduces fundamental concepts and principles of 2D and 3D graphics and is written for undergraduate and postgraduate students of computer science, graphics, multimedia, and data science.
Evolution of Information Technology in Educational Management As the editors of this volume we are very happy to publish a selection of the papers that were presented at the eighth Conference of Working Group 3.
In-Vehicle Corpus and Signal Processing for Driver Behavior is comprised of expanded papers from the third biennial DSPinCARS held in Istanbul in June 2007.
Ambient Intelligence is a vision of the future where the world will be surrounded by electronic environments sensitive and responsive to people, wherein devices work in concert to support people in carrying out their everyday life activities, in an easy and natural way.
The explosive growth of e-commerce and online environments has made the issue of information search and selection increasingly serious; users are overloaded by options to consider and they may not have the time or knowledge to personally evaluate these options.
International Federation for Information Processing The IFIP series publishes state-of-the-art results in the sciences and technologies of information and communication.
The field of Computer-Supported Collaborative Learning (CSCL) has traditionally focused on virtual learning environments and has somewhat neglected the physical environments in which students interact with each other and with their teachers.
This richly illustrated book introduces the reader to a newly developed theory in Computer Vision yielding elementary techniques to analyze digital images.
This book is an example-based introduction to techniques, from elementary to advanced, of using Mathematica, a revolutionary tool for mathematical computation and exploration.
This book is about using interactive and dynamic plots on a computer screen as part of data exploration and modeling, both alone and as a partner with static graphics and non-graphical computational methods.
This book relates "e;new"e; information and communication technologies (ICT) to their specific teaching and learning functions, in particular how ICT is appropriated for and/or by educational or learning communities.