With better ways to get your photos online and new options for creating printed projects, iPhoto '11 makes it easier than ever to transfer photos from a digital camera, organize them, and publish, print, or share them in mapsbut there's still no printed manual for the program.
What really wows iPad fans is when their touchscreen does what's impossible on other gadgets: the finger-painting app that turns a cross-country flight into a moving art class, the mini music studio (two-dozen instruments strong, each with motion-induced warble effects), and the portable fireworks display that you sculpt by swiping.
What really wows iPad fans is when their touchscreen does what's impossible on other gadgets: the finger-painting app that turns a cross-country flight into a moving art class, the mini music studio (two-dozen instruments strong, each with motion-induced warble effects), and the portable fireworks display that you sculpt by swiping.
Focusing on operational excellence, this book will take readers through the practicalities of product development, market launch, and ongoing product support.
In 64 THINGS YOU NEED TO KNOW NOW FOR THEN, Editor-at-Large for Wired magazine and guru of the digital age Ben Hammersley gives us the essential guide to the things we need to know for life in the 21st century.
Gambling is a fascinating account of gambling through history, from Greek mythology and the ancient role of lots, dice and cards, to the high profile cricket and football match throwing and 'super casinos' of today.
SEO and Search Marketing In A Week is a simple and straightforward guide to mastering the basics, giving you everything you really need to know in just seven short chapters.
Digital Playgrounds explores the key developments, trends, debates, and controversies that have shaped children's commercial digital play spaces over the past two decades.
Whether we are checking emails, following friends on Facebook and Twitter, catching up on gossip from TMZ, planning holidays on TripAdvisor, arranging dates on Match.
Whether we are checking emails, following friends on Facebook and Twitter, catching up on gossip from TMZ, planning holidays on TripAdvisor, arranging dates on Match.
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike.
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society.
Known for their visibility and tendency to generate controversy, first-person shooter (FPS) games are cultural icons and powder-kegs in American society.
Quick Inspiration for Web DesignersFeaturing more than 650 examples, this third volume of The Web Designer's Idea Book is packed with visual inspiration for creating top-notch web design.
Process-Driven SOA: Patterns for Aligning Business and IT supplies detailed guidance on how to design and build software architectures that follow the principles of business-IT alignment.
A rapidly growing number of services and applications along with a dramatic shift in users' consumption models have made media networks an area of increasing importance.
Focusing on resource optimization for distributed video and multimedia communications, this book examines four applications in optimal resource allocations with distributed algorithms, including problem formulation, theoretical analysis, and simulation results.
In today's wireless environment, marketing is more frequently occurring at the server-to-device level-with that device being anything from a laptop or phone to a TV or car.
Offering an introduction to Cloud-based healthcare IT system, this timely book equips healthcare providers with the background necessary to evaluate and deploy Cloud-based solutions to today's compliance and efficiency issues.
The rapid advancement of digital multimedia technologies has not only revolutionized the production and distribution of audiovisual content, but also created the need to efficiently analyze TV programs to enable applications for content managers and consumers.
Providing a comprehensive review of existing work in music emotion developed in psychology and engineering, this book explains how to account for the subjective nature of emotion perception in the development of automatic music emotion recognition (MER) systems.