The three-volume set LNCS 101164, 11165, and 11166 constitutes the refereed proceedings of the 19th Pacific-Rim Conference on Multimedia, PCM 2018, held in Hefei, China, in September 2018.
This proceedings volume chronicles the papers presented at the 35th CIB W78 2018 Conference: IT in Design, Construction, and Management, held in Chicago, IL, USA, in October 2018.
By putting people at the centre of interactive design, user experience (UX) techniques are now right at the heart of digital media design and development.
Re-Imagining Animation: The Changing Face of the Moving Image by Paul Wells and Johnny Hardstaff explores the changing nature of animation in the twenty-first century.
The Routledge Handbook of Esports offers the first fully comprehensive, interdisciplinary study of esports, one of the fastest growing sectors of the contemporary sports and entertainment industries.
The Metaverse: A Critical Introduction provides a clear, concise, and well-grounded introduction to the concept of the Metaverse, its history, the technology, the opportunities, the challenges, and how it is having an impact on almost every facet of society.
The two-volume set LNCS 11961 and 11962 constitutes the thoroughly refereed proceedings of the 25th International Conference on MultiMedia Modeling, MMM 2020, held in Daejeon, South Korea, in January 2020.
The fastest, easiest, most comprehensive way to learn Adobe Premiere Pro Adobe Premiere Pro Classroom in a Book 2025 Release contains 17 lessons that use real-world, project-based learning to cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program.
Der Band beschäftigt sich mit der Erforschung sozio-interaktiver Potentiale der Videotelefonie im Kontext von Nähe und Verbundenheit mit Fokus auf dem Eigenbild sowie dem Rederechtswechsel.
Esta obra busca ajustar los objetivos, metodologías y temáticas en torno a las telecomunicaciones, pensando en el progreso, desarrollo y actualización tecnológica en ingeniería.
Just as pilots and doctors improve by studying crash reports and postmortems, experience designers can improve by learning how customer experience failures cause products to fail in the marketplace.
If you are in charge of the user experience, development, or strategy for a web site, A Web for Everyone will help you make your site accessible without sacrificing design or innovation.
Forms make or break the most crucial online interactions: checkout (commerce), registration (community), data input (participation and sharing), and any task requiring information entry.
Effective interface animation deftly combines form and function to improve feedback, aid in orientation, direct attention, show causality, and express your brands personality.
Turn your design ideas into 3D models using Fusion 360 by honing your design skills and learning the best practices of common production technologiesPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesGet familiar with Fusion 360 CAM Module and its machining potential with hands-on exercisesExplore major production technologies like turning, milling, laser cutting, and additive manufacturingLearn how to setup your program and simulate stock removalBook DescriptionDownloading a piece of 3D software and shaping concepts and ideas is quite easy.
The free/open source approach has grown from a minor activity to become a significant producer of robust, task-orientated software for a wide variety of situations and applications.
The present text sets itself in relief to other titles on the subject in that it addresses the means and methodologies versus a narrow specific-task oriented approach.
Digital technologies in fashion are becoming more accessible and now any creative with a basic knowledge of fashion design and computing can create convincing still or animated 3D visualizations of styles, designs and products.
Build immersive game experiences using the new Unity 2020 features with this practical guideKey FeaturesUnleash the capabilities of C# scripting for creating immersive UI, graphics, Game AI agents and much moreExplore Unity's latest tools, including Universal Render Pipeline, Shader Graph, and VFX graph, to enhance graphics and animationGet started with building augmented reality experience using Unity's AR FoundationBook DescriptionOver the years, the Unity game engine has extended its scope from just being about creating video games to building AR/VR experiences, complex simulations, real-time realistic rendering, films, and serious games for training and education.
This textbook introduces the fundamental concepts and techniques used in biometric recognition to students, practitioners, and non-experts in the field.