Guy Delisle expertly lays the groundwork for a cultural road map of contemporary Jerusalem, utilizing the classic stranger-in-a-strange-land point of view that made his other books, Pyongyang, Shenzhen, and Burma Chronicles, required reading for understanding what daily life is like in cities few are able to travel to.
Dan and Sam are a golden couple: happily married, owners of a popular London restaurant and looking forward to spending the rest of their lives together - until a tragedy changes everything.
Shortlisted for The Week Junior Children's Book of the Year: Illustrated 2023Best friends Bumble and Snug are Bugbops - little monsters filled with BIG feelings!
This is a powerful and timely story about one boy's epic journey across Africa to Europe, a graphic novel for all children with glorious colour artwork throughout.
When the Vikings kidnap Justforkix, the timid but very trendy son of one of Chief Vitalstatistix' closest and most powerful friends, believing he has the key to the secret of the magic potion, Asterix and Obelix are sent on one of their most dangerous missions.
This book contributes to a growing body of work celebrating the visual methods and tools that aid knowledge transfer and welcome new audiences to social science research.
Comic Books and American Cultural History is an anthology that examines the ways in which comic books can be used to understand the history of the United States.
This book brings together an international group of scholars who chart and analyze the ways in which comic book history and new forms of graphic narrative have negotiated the aesthetic, social, political, economic, and cultural interactions that reach across national borders in an increasingly interconnected and globalizing world.
Comic Books and American Cultural History is an anthology that examines the ways in which comic books can be used to understand the history of the United States.
This book brings together an international group of scholars who chart and analyze the ways in which comic book history and new forms of graphic narrative have negotiated the aesthetic, social, political, economic, and cultural interactions that reach across national borders in an increasingly interconnected and globalizing world.
With the recent explosion of activity and discussion surrounding comics, it seems timely to examine how we might think about the multiple ways in which comics are read and consumed.
What Cold War-era superheroes reveal about American society and foreign policy Physicist Bruce Banner, caught in the nuclear explosion of his experimental gamma bomb, is transformed into the rampaging green monster, the Hulk.
Robots in Popular Culture: Androids and Cyborgs in the American Imagination seeks to provide one go-to reference for the study of the most popular and iconic robots in American popular culture.
Dystopian States of America is a crucial resource that studies the impact of dystopian works on American society-including ways in which they reflect our deep and persistent fears about environmental calamities, authoritarian governments, invasive technologies, and human weakness.
This compilation of essential information on 100 superheroes from comic book issues, various print and online references, and scholarly analyses provides readers all of the relevant material on superheroes in one place.
The best stories of the year: here is a collection of the year's best fantasy stories, by some of the genre's greatest authors, and selected by Rich Horton, a contributing reviewer to many of the field's most respected magazines.
In die vernuwende strokiesboek Kaptein Pipskwiek moet die bleeksiel Danie skielik ’n geweldige taak aanpak: om die aarde teen ’n gevaarlike aanvaller te beskerm.
Giro es una novela al estilo de Romeo y Julieta y El principito, con mensajes importantes, como descubrir el valor de las cosas y estar bien con uno mismo y con nuestra vida, lo esencial de la realidad, la amistad, lo especial y nicos que somos todos y cada uno de nosotros y el triunfo del amor.
This entertaining guide to being a superhero covers everything from costumes and superpowers to knowing right vs wrong-with illustrations, games, and more!