This book critically discusses the historical backgrounds and new developments of the theories of games, decisions, and markets, with many possible applications to social and economic problems.
Several important problems arising in Physics, Differential Geometry and other topics lead to consider semilinear variational equations of strongly indefinite type and a great deal of work has been devoted to their study.
Mathematics of Networks: Modulus Theory and Convex Optimization explores the question: "e;What can be learned by adapting the theory of p-modulus (and related continuum analysis concepts) to discrete graphs?
This self-contained book provides the reader with a comprehensive presentation of recent investigations on operator theory over non-Archimedean Banach and Hilbert spaces.
This book is devoted to new advances in all branches of mathematics, game theory and applications, and pure and applied algebra and geometry including Field Theory and Polynomials; Commutative Rings and Algebras; Algebraic Geometry; Linear and Multilinear Algebras; Matrix Theory; Associative Rings and Algebras; Nonassociative Rings and Algebras; K-Theory; Group Theory and Generaliza-tions; Topological Groups, Lie Groups; Geometry; Differential Geometry.
The book contains selected contributions from the 48th Annual Meeting of the EURO Working Group on Operational Research Applied to Health Services (ORAHS 2022) held in Bergamo, Italy, July 2022.
Cooperative game theory is a branch of (micro-)economics that studies the behavior of self-interested agents in strategic settings where binding agreements among agents are possible.
This book offers a comprehensive and accessible introduction to game theory, emphasizing both noncooperative and cooperative aspects of strategic decision-making.
Mathematics of Networks: Modulus Theory and Convex Optimization explores the question: "e;What can be learned by adapting the theory of p-modulus (and related continuum analysis concepts) to discrete graphs?
The application of mathematical analysis to wireless networks has met with limited success, due to the complexity of mobility and traffic models, coupled with the dynamic topology and the unpredictability of link quality that characterize such networks.
In this compilation, the authors first consider applying the Monte Carlo method to the general form of the heat equation that is used for analyzing conduction heat transfer.
This contributed volume guides researchers and practitioners on resource collaborative management of supply chains and manufacturing enterprises within an industrial internet technological environment.
This book discusses all aspects of money laundering, starting from traditional approach to financial crimes to artificial intelligence-enabled solutions.
Weaving the author's own lived experience with theoretical insights from the fields of game studies, psychology, and anthropology, Esport Play probes and advances current gaming topics such as addiction, skill development, and toxicity.
Weaving the author's own lived experience with theoretical insights from the fields of game studies, psychology, and anthropology, Esport Play probes and advances current gaming topics such as addiction, skill development, and toxicity.
Through analysis of three case study videogames - Left 4 Dead 2, DayZ and Minecraft - and their online player communities, Digital Zombies, Undead Stories develops a framework for understanding how collective gameplay generates experiences of narrative, as well as the narrative dimensions of players' creative activity on social media platforms.
Through analysis of three case study videogames - Left 4 Dead 2, DayZ and Minecraft - and their online player communities, Digital Zombies, Undead Stories develops a framework for understanding how collective gameplay generates experiences of narrative, as well as the narrative dimensions of players' creative activity on social media platforms.
A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why.
A host of digital affordances, including reduced cost production tools, open distribution platforms, and ubiquitous connectivity, have engendered the growth of indie games among makers and users, forcing critics to reconsider the question of who makes games and why.
Casino games and traditional card games have rich and idiosyncratic histories, complex subcultures and player practices, and facilitate the flow of billions of dollars each year through casinos and card rooms, and between professional players and amateurs.