David Meister, in his latest volume, sets explores the uncharted depths behind the most common practices and most basic principles of Human Factors (HF) and its measurement process.
Information design is an emerging area in technical communication, garnering increased attention in recent times as more information is presented through both old and new media.
Information design is an emerging area in technical communication, garnering increased attention in recent times as more information is presented through both old and new media.
Due to the ever-changing technological landscape and the global integration of the Internet in schools, libraries, homes, and businesses, the content of this second edition changed significantly.
Due to the ever-changing technological landscape and the global integration of the Internet in schools, libraries, homes, and businesses, the content of this second edition changed significantly.
Cognition, Education, and Communication Technology presents some of the recent theoretical developments in the cognitive and educational sciences and implications for the use of information and communication technology (ICT) in the organization of school and university education.
Cognition, Education, and Communication Technology presents some of the recent theoretical developments in the cognitive and educational sciences and implications for the use of information and communication technology (ICT) in the organization of school and university education.
Internet Environments for Science Education synthesizes 25 years of research to identify effective, technology-enhanced ways to convert students into lifelong science learners--one inquiry project at a time.
Internet Environments for Science Education synthesizes 25 years of research to identify effective, technology-enhanced ways to convert students into lifelong science learners--one inquiry project at a time.
The current business environment requires that individuals, teams, and organizations are equipped to cope with an unpredictable marketplace and increasing competition.
The current business environment requires that individuals, teams, and organizations are equipped to cope with an unpredictable marketplace and increasing competition.
The ever-increasing integration of technology and the human body is attracting attention from religious, business, and political leaders around the world, and the topic promises to be a significant social issue in the 21st century.
The ever-increasing integration of technology and the human body is attracting attention from religious, business, and political leaders around the world, and the topic promises to be a significant social issue in the 21st century.
This book is about the past and future of research on the effectiveness of learning networks (also known as "e;e-learning"e; or "e;online learning"e; or "e;Web-based learning"e;).
This book is about the past and future of research on the effectiveness of learning networks (also known as "e;e-learning"e; or "e;online learning"e; or "e;Web-based learning"e;).
Creativity and Innovation in Organizational Teams stemmed from a conference held at the Kellogg School of Management in June 2003 covering creativity and innovation in groups and organizations.
Creativity and Innovation in Organizational Teams stemmed from a conference held at the Kellogg School of Management in June 2003 covering creativity and innovation in groups and organizations.
The amount of information available for any realistic complex situation is likely to overwhelm most users, as well as stymie any designer tasked with presenting the information.
The amount of information available for any realistic complex situation is likely to overwhelm most users, as well as stymie any designer tasked with presenting the information.
Resulting from the need for greater realism in models of human and organizational behavior in military simulations, there has been increased interest in research on integrative models of human performance, both within the cognitive science community generally, and within the defense and aerospace industries in particular.
Resulting from the need for greater realism in models of human and organizational behavior in military simulations, there has been increased interest in research on integrative models of human performance, both within the cognitive science community generally, and within the defense and aerospace industries in particular.
The leading thinkers from the cognitive science tradition participated in a workshop sponsored by Sandia National Laboratories in July of 2003 to discuss progress in building their models.
The leading thinkers from the cognitive science tradition participated in a workshop sponsored by Sandia National Laboratories in July of 2003 to discuss progress in building their models.
Occupational Ergonomics: Engineering and Administrative Controls focuses on prevention of work-related musculoskeletal disorders with an emphasis on engineering and administrative controls.
The broad and developing scope of ergonomics has been illustrated over the past fifteen years by the books that make up the Contemporary Ergonomics series.
"e;Ergonomics in Computerized Offices should be required reading for office managers, union representatives, engineers, designers, or anyone employed in implementing a computerized office or improving conditions in an already computerized office.
"e;Ergonomics in Computerized Offices should be required reading for office managers, union representatives, engineers, designers, or anyone employed in implementing a computerized office or improving conditions in an already computerized office.
Professionals and students in the field of industrial hygiene need a concise guide that thoroughly covers the practical methods of evaluating health threats in the workplace.
Professionals and students in the field of industrial hygiene need a concise guide that thoroughly covers the practical methods of evaluating health threats in the workplace.
From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory.
From security training simulations to war games to role-playing games, to sports games to gambling, playing video games has become a social phenomena, and the increasing number of players that cross gender, culture, and age is on a dramatic upward trajectory.
The three primary papers in this special issue explore personality measurement in both directions, that is, more narrow and specific and more broad and heterogeneous.