Design thinking is a six-step process used in creative problem solving to understand users, challenge assumptions, redefine problems, and create innovative solutions.
Combining fun and interactive activities, this guide will have kids captivated for hours constructing fantastic racing cars with the basics of only rubber bands, cardboard, and glue.
Whether playing at defending their own castle or simply chucking pumpkins over a fence, wannabe marauders and tinkerers will become fast acquainted with the ancient artillery devices known commonly as catapults.
The projects in Junk Drawer Engineering demonstrate that you don't need high-tech equipment to make learning fun-just what you can find in your recycling bin and around the house.