This book is an introduction to game studies, written in an approachable way that outlines useful perspectives that readers can use to interrogate games as a primary text.
This book is an introduction to game studies, written in an approachable way that outlines useful perspectives that readers can use to interrogate games as a primary text.
Education and Analog Role-Playing Games: Theory and Pedagogy brings together scholars and educators who explore the educational potential of analog role-playing games (tabletop role-playing games and live action role-play) through the lens of pedagogical theory.
Education and Analog Role-Playing Games: Theory and Pedagogy brings together scholars and educators who explore the educational potential of analog role-playing games (tabletop role-playing games and live action role-play) through the lens of pedagogical theory.
Aprenda a crear sitios web con HTML5 y CSS3 de forma clara, practica y progresivaHTML es un lenguaje de programacion que sirve para desarrollar y visualizar paginas web, y se ha convertido en el estandar a nivel mundial.
This book discusses theoretically and empirically the trade-off relationship between the frequency of product adaptation activities and the constraints on development resources, and how companies can respond to these constraints.
This book discusses theoretically and empirically the trade-off relationship between the frequency of product adaptation activities and the constraints on development resources, and how companies can respond to these constraints.
Learn C# programming from scratch using the all-new Unity 6 as a fun and accessible entry point with this updated edition of the bestselling seriesKey FeaturesBuild a strong foundation in programming concepts and the C# languageBecome confident in the fundamentals and features of Unity in line with Unity 6Create a playable game prototype in Unity-a working first-person shooter game prototypeGet With Your Book: PDF Copy, AI Assistant, and Next-Gen Reader FreeBook DescriptionIt's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile.
Learn C# programming from scratch using the all-new Unity 6 as a fun and accessible entry point with this updated edition of the bestselling seriesKey FeaturesBuild a strong foundation in programming concepts and the C# languageBecome confident in the fundamentals and features of Unity in line with Unity 6Create a playable game prototype in Unity-a working first-person shooter game prototypeGet With Your Book: PDF Copy, AI Assistant, and Next-Gen Reader FreeBook DescriptionIt's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile.
SummaryOculus Rift in Action introduces the powerful Oculus Rift headset and teaches you how to integrate its many features into 3D games and other virtual reality experiences.
SummaryProgramming the TI-83 Plus/TI-84 Plus is an example-filled, hands-on tutorial that introduces students, teachers, and professional users to programming with the TI-83 Plus and TI-84 Plus graphing calculators.
There have been many books written about how to write for games, but just as important as creating the deliverables is knowing how to do the job itself.
There have been many books written about how to write for games, but just as important as creating the deliverables is knowing how to do the job itself.
This second edition updates and expands upon the first beginner-focused guide to Procedural Content Generation via Machine Learning (PCGML), which is the use of computers to generate new types of content for video games (game levels, quests, characters, etc.
This second edition updates and expands upon the first beginner-focused guide to Procedural Content Generation via Machine Learning (PCGML), which is the use of computers to generate new types of content for video games (game levels, quests, characters, etc.