An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering:RobustnessAccuracySpeedQuality source code that is easily maintained, reusable, and readableThe book primarily add
People have played games forever, but it's only in the past few decades that people really started thinking about what games are, how they work, and how to make them better.
Game AI Uncovered: Volume Three continues the series with another collection of chapters from 18 of the top game AI professionals and researchers, from around the world.
Streamline game development with proven design patterns and create scalable, reliable architectures effortlesslyKey FeaturesSave time and avoid pitfalls in game development with proven design patternsLeverage the tools in the Godot editor to benefit from native implementations of design patterns such as the observer and singletonLearn SOLID principles and refactoring techniques to build scalable, reusable architectures for robust gamesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionGame development demands more than just creativity; it requires code that's as dynamic and adaptable as the games you dream of creating.
Streamline game development with proven design patterns and create scalable, reliable architectures effortlesslyKey FeaturesSave time and avoid pitfalls in game development with proven design patternsLeverage the tools in the Godot editor to benefit from native implementations of design patterns such as the observer and singletonLearn SOLID principles and refactoring techniques to build scalable, reusable architectures for robust gamesPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionGame development demands more than just creativity; it requires code that's as dynamic and adaptable as the games you dream of creating.
A comprehensive guide to mastering the mathematical concepts essential for computer graphics and game programming, featuring practical examples and coding exercises.
Game AI Uncovered: Volume Three continues the series with another collection of chapters from 18 of the top game AI professionals and researchers, from around the world.
This fascinating new book lifts the lid on the rapidly growing esports industry to examine its human dimension, exploring the career paths, performance, and wellbeing of esports players, as well as the marketing, media, and venue strategies that can keep fans engaged across the life course.