Key problems for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program IEEE Computer Society Real-World Software Engineering Problems helps prepare software engineering professionals for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program.
A groundbreaking, unifying theory of computer science for low-cost, high-quality software The Cognitive Dynamics of Computer Science represents the culmination of more than thirty years of the author's hands-on experience in software development, which has resulted in a remarkable and sensible philosophy and practice of software development.
Domain Architectures is a comprehensive catalog of the domain architectures essential to software developers using object-oriented technology and UML to solve real-life problems.
Prepare for programming success by learning the fundamental principles of developing structured program logic with Farrell's PROGRAMMING LOGIC AND DESIGN: INTRODUCTORY, 9E.
Authors Jim Jeffers and James Reinders spent two years helping educate customers about the prototype and pre-production hardware before Intel introduced the first Intel Xeon Phi coprocessor.
Observing the User Experience: A Practitioner's Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience.
Heterogeneous Computing with OpenCL, Second Edition teaches OpenCL and parallel programming for complex systems that may include a variety of device architectures: multi-core CPUs, GPUs, and fully-integrated Accelerated Processing Units (APUs) such as AMD Fusion technology.
In this urgent, authoritative book, Bill Gates sets out a wide-ranging, practical - and accessible - plan for how the world can get to zero greenhouse gas emissions in time to avoid a climate catastrophe.
Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the IEEE's Software Engineering Body of Knowledge (SWEBOK) standard.
If you need to learn CUDA but don't have experience with parallel computing, CUDA Programming: A Developer's Introduction offers a detailed guide to CUDA with a grounding in parallel fundamentals.
As the embedded world expands, developers must have a strong grasp of many complex topics in order to make faster, more efficient and more powerful microprocessors to meet the public's growing demand.
Authors Jim Jeffers and James Reinders spent two years helping educate customers about the prototype and pre-production hardware before Intel introduced the first Intel Xeon Phi coprocessor.
Software Engineering: Architecture-driven Software Development is the first comprehensive guide to the underlying skills embodied in the IEEE's Software Engineering Body of Knowledge (SWEBOK) standard.
Heterogeneous Computing with OpenCL, Second Edition teaches OpenCL and parallel programming for complex systems that may include a variety of device architectures: multi-core CPUs, GPUs, and fully-integrated Accelerated Processing Units (APUs) such as AMD Fusion technology.
Revised and updated with improvements conceived in parallel programming courses, The Art of Multiprocessor Programming is an authoritative guide to multicore programming.
Modern Embedded Computing: Designing Connected, Pervasive, Media-Rich Systems provides a thorough understanding of the platform architecture of modern embedded computing systems that drive mobile devices.
Semantic Web for the Working Ontologist: Effective Modeling in RDFS and OWL, Second Edition, discusses the capabilities of Semantic Web modeling languages, such as RDFS (Resource Description Framework Schema) and OWL (Web Ontology Language).
Observing the User Experience: A Practitioner's Guide to User Research aims to bridge the gap between what digital companies think they know about their users and the actual user experience.
System Assurance teaches students how to use Object Management Group's (OMG) expertise and unique standards to obtain accurate knowledge about existing software and compose objective metrics for system assurance.
The Art of Multiprocessor Programming promises to be the first comprehensive presentation of the principles and tools available for programming multiprocessor machines.
Since its first volume in 1960, Advances in Computers has presented detailed coverage of innovations in hardware and software and in computer theory, design, and applications.
Since its first volume in 1960, Advances in Computers has presented detailed coverage of innovations in computer hardware, software, theory, design, and applications.
The multicore revolution has reached the deployment stage in embedded systems ranging from small ultramobile devices to large telecommunication servers.
As the computer industry moves into the 21st century, the long-running Advances in Computers is ready to tackle the challenges of the new century with insightful articles on new technology, just as it has since 1960 in chronicling the advances in computer technology from the last century.
Know-how zur ISO-Norm 29119 aus erster Hand- Matthias Daigl ist Mitautor der Normenreihe 29119 und Editor von Teil 5- Leitfaden für alle, die ein modernes Software-Testkonzept erstellen wollen und dabei Wert auf Normen-Konformität legen- mit vielen Hintergrundinformationen sowie ausführlichen Fallstudien aus den unterschiedlichsten Anwendungsbereichen Die ISO/IEC/IEEE ISO 29119 beschreibt bewährte Praktiken für das Software und Systems Engineering – Software Testing.