Working effectively with Apple platforms at a corporate or business level includes not only infrastructure, but a mode of thinking that administrators have to adopt to find success.
Quickly gain the insight necessary to address a multitude of Java-based Spring Framework and Spring Boot coding challenges using this succinct reference guide.
Quickly obtain solutions to common Java image processing problems, learn best practices, and understand everything OpenCV has to offer for image processing.
Dive into the world of developing for all of Apple platforms with SwiftUI, Apple's new framework that makes writing applications faster and easier with fewer lines of code.
Reduce development time by organizing your programs as chains of functional interfaces and see that the advantages of using functional interfaces include the flexibility and power of inlined functional chains and reuse of functional methods utilized throughout the Java API.
Use Visual Studio Code to write and debug code quickly and efficiently on any platform, for any device, using any programming language, and on the operating system of your choice.
Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others.
This book constitutes the refereed proceedings of the 23rd International Symposium on Stabilization, Safety, and Security of Distributed Systems, SSS 2021, held virtually, in November 2021.
This book constitutes the refereed proceedings of the 21th International Conference on Information and Software Technologies, ICIST 2015, held in Druskininkai, Lithuania, in October 2015.
This book constitutes the thoroughly revised selected papers from the 17th International Symposium, FACS 2021, which was hel virtually in October 2021.
Learn how to write object-oriented programs in R and how to construct classes and class hierarchies in the three object-oriented systems available in R.