The Routledge Handbook of Sound Design offers a comprehensive overview of the diverse contexts of creativity and research that characterize contemporary sound design practice.
This book explores the interdisciplinary nature of machine learning in multimedia, highlighting its intersections with fields such as computer vision, natural language processing, and audio signal processing.
The latest SX release of Steinberg's Cubase program provides users with an incredibly powerful and versatile software sequencer equipped with sample-accurate mix automation, VST and ASIO capabilities.
A step-by-step guide to setting up a digital recording environment capable of computer-based MIDI sequencing, audio recording and editing, sound synthesis and effects processing.
Build AI-Enhanced Audio Plugins with C++ explains how to embed artificial intelligence technology inside tools that can be used by audio and music professionals, through worked examples using Python, C++ and audio APIs which demonstrate how to combine technologies to produce professional, AI-enhanced creative tools.
Build AI-Enhanced Audio Plugins with C++ explains how to embed artificial intelligence technology inside tools that can be used by audio and music professionals, through worked examples using Python, C++ and audio APIs which demonstrate how to combine technologies to produce professional, AI-enhanced creative tools.
Providing an essential and unique bridge between the theories of signal processing, machine learning, and artificial intelligence (AI) in music, this book provides a holistic overview of foundational ideas in music, from the physical and mathematical properties of sound to symbolic representations.
Providing an essential and unique bridge between the theories of signal processing, machine learning, and artificial intelligence (AI) in music, this book provides a holistic overview of foundational ideas in music, from the physical and mathematical properties of sound to symbolic representations.
Sound in human-robot interaction currently encompasses a wide range of approaches and methodologies not easily classified, analyzed or compared among projects.
Sound in human-robot interaction currently encompasses a wide range of approaches and methodologies not easily classified, analyzed or compared among projects.
Welcome to the fourth volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art, science, and craft of game audio programming.
Welcome to the fourth volume of Game Audio Programming: Principles and Practices - the first series of its kind dedicated to the art, science, and craft of game audio programming.
Principles of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and animation, as well as their use across various applications.
Where most introductory texts to the field of digital signal processing assume a degree of technical knowledge, this class-tested textbook provides a comprehensive introduction to the fundamentals of digital signal processing in a way that is accessible to all.
Where most introductory texts to the field of digital signal processing assume a degree of technical knowledge, this class-tested textbook provides a comprehensive introduction to the fundamentals of digital signal processing in a way that is accessible to all.
Intellectual property owners who exploit new ways of reproducing, distributing, and marketing their creations digitally must also protect them from piracy.
The fast and easy way to learn audio-frequency electronicsThis new addition to the Demystified series offers practical, easy-to-understand information on the latest audio-frequency (AF) electronics technologies.
Distortion in Music Production offers a range of valuable perspectives on how engineers and producers use distortion and colouration as production tools.
Distortion in Music Production offers a range of valuable perspectives on how engineers and producers use distortion and colouration as production tools.
Edge AI is transforming the way computers interact with the real world, allowing IoT devices to make decisions using the 99% of sensor data that was previously discarded due to cost, bandwidth, or power limitations.
Edge AI is transforming the way computers interact with the real world, allowing IoT devices to make decisions using the 99% of sensor data that was previously discarded due to cost, bandwidth, or power limitations.
Exploring what academic podcasting is and what it could be, this book is the first to consider the why, what, and how academics engage with this insurgent, curious craft.
Exploring what academic podcasting is and what it could be, this book is the first to consider the why, what, and how academics engage with this insurgent, curious craft.
This book presents recent advances in NLP and speech technology, a topic attracting increasing interest in a variety of fields through its myriad applications, such as the demand for speech guided touchless technology during the Covid-19 pandemic.
The book provides an accessible overview of audio signal processing, and enables readers to design and write algorithms for the analysis, synthesis, and manipulation of musical and acoustic signals for any programming language.
Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry.
Working with Sound is an exploration of the ever-changing working practices of audio development in the era of hybrid collaboration in the games industry.