Whether you're comping a vocal track, restoring an old recording, working with dialogue or sound effects for film, or imposing your own vision with mash-ups or remixes, audio editing is a key skill to successful sound production.
This book covers everything you need to know to master the fundamentals of location sound recording and postproduction sound in a comprehensive one-stop guide.
Developing Virtual Synthesizers with VCV Rack takes the reader step by step through the process of developing synthesizer modules, beginning with the elementary and leading up to more engaging examples.
Music Rights Unveiled provides an inside look at the complex world of music rights for film and video and includes step-by-step guidance to navigate these tricky waters.
Creative Confidence and Music Production: Overcome Your Insecurities is a practical guide for music producers to tackle self-doubt and navigate the relationship between confidence and creativity, by offering tools to overcome the most common creative blocks.
Audio Mastering: The Artists collects more than twenty interviews, drawn from more than 60 hours of discussions, with many of the world's leading mastering engineers.
In this book, we introduce the background and mainstream methods of probabilistic modeling and discriminative parameter optimization for speech recognition.
Immediately following the Second World War, between 1947 and 1955, several classic papers quantified the fundamentals of human speech information processing and recognition.
Discover how to achieve release-quality mixes even in the smallest studios by applying power-user techniques from the world's most successful producers.
Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine before and don't want to learn computer programming right now.
Unity Game Audio Implementation offers a unique, practical, project-based approach to learning about aspects of Interactive Game Audio for those who have never used a game engine before and don't want to learn computer programming right now.
Sound Design for the Visual Storyteller is an overview of the sound design process for the beginner filmmaker or storyteller, providing the foundational knowledge needed to succeed at utilizing and designing sound for visual stories, films, and even podcasts.
Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game.
The early eras of radio storytelling have entered and continue to enter the public domain in large quantities, offering unprecedented access to the Golden Age of Radio.
Innovation in Music: Innovation Pathways brings together cutting-edge research on new innovations in the field of music production, technology, performance, and business.
Self on Audio: The collected audio design articles of Douglas Self, Third Edition is the most comprehensive collection of significant articles in the technical audio press.
This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication.
Finding Your Career in the Modern Audio Industry equips the reader with the skills they need to turn an interest in audio, sound, or music technology into a career.
With an example-driven, hands-on approach, New Channels of Music Distribution offers a practical, comprehensive study of the music industry's evolving distribution system.
This collection interrogates and stimulates deep, cross-disciplinary engagement with the various understandings and interplays of 'radio modernisms' from the early decades of the twentieth century through to the 1950s.
Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume I, fifth edition delves into the fascinating and groundbreaking stories enabled by interactive digital media, examining both fictional and non fiction narratives.
Master the art of building AI agents with large language models using the coordinator, worker, and delegator approach for orchestrating complex AI systemsKey FeaturesUnderstand the foundations and advanced techniques of building intelligent, autonomous AI agentsLearn advanced techniques for reflection, introspection, tool use, planning, and collaboration in agentic systemsExplore crucial aspects of trust, safety, and ethics in AI agent development and applicationsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionGain unparalleled insights into the future of AI autonomy with this comprehensive guide to designing and deploying autonomous AI agents that leverage generative AI (GenAI) to plan, reason, and act.
Practical, concise, and approachable, the third edition of Audio Engineering 101: A Beginner's Guide to Music Production offers readers an extensive introduction to audio engineering and music production.
Grounded in a conviction that how we listen matters deeply in the context of ongoing social, political, and ecological crises, Situated Listening: Attending to the Unheard sets forth a collection of methodologies and creative proposals for listening, advancing the framework of situated listening as both a theoretical concept and a methodological practice that investigates relationships between the listening body and the politics of place, space, and culture.
Learning Music Theory with Logic, Max, and Finale is a groundbreaking resource that bridges the gap between music theory teaching and the world of music software programs.