This discounted two-book set contains BOTH:Fundamentals of Image, Audio, and Video Processing Using MATLAB(R) introduces the concepts and principles of media processing and its applications in pattern recognition by adopting a hands-on approach using program implementations.
This book teaches you how to master classic and cutting edge Foley techniques in order to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.
This book teaches you how to master classic and cutting edge Foley techniques in order to create rich and convincing sound for any medium, be it film, television, radio, podcasts, animation, or games.
Providing vital reading for audio students and trainee engineers, Sound and Recording is the essential guide for anyone who wants a solid grounding in both theory and industry practices in audio, sound, and recording.
Providing vital reading for audio students and trainee engineers, Sound and Recording is the essential guide for anyone who wants a solid grounding in both theory and industry practices in audio, sound, and recording.
Designing Software Synthesizer Plugins in C++ provides everything you need to know to start designing and writing your own synthesizer plugins, including theory and practical examples for all of the major synthesizer building blocks, from LFOs and EGs to PCM samples and morphing wavetables, along with complete synthesizer example projects.
Designing Software Synthesizer Plugins in C++ provides everything you need to know to start designing and writing your own synthesizer plugins, including theory and practical examples for all of the major synthesizer building blocks, from LFOs and EGs to PCM samples and morphing wavetables, along with complete synthesizer example projects.
Fundamentals of Image, Audio, and Video Processing Using MATLAB(R) introduces the concepts and principles of media processing and its applications in pattern recognition by adopting a hands-on approach using program implementations.
Fundamentals of Image, Audio, and Video Processing Using MATLAB(R) introduces the concepts and principles of media processing and its applications in pattern recognition by adopting a hands-on approach using program implementations.
Digital Audio Theory: A Practical Guide bridges the fundamental concepts and equations of digital audio with their real-world implementation in an accessible introduction, with dozens of programming examples and projects.
Digital Audio Theory: A Practical Guide bridges the fundamental concepts and equations of digital audio with their real-world implementation in an accessible introduction, with dozens of programming examples and projects.
Digital Audio Forensics Fundamentals offers an accessible introduction to both the theory and practical skills behind this emerging field of forensic science.
Digital Audio Forensics Fundamentals offers an accessible introduction to both the theory and practical skills behind this emerging field of forensic science.
Welcome to the third volume of Game Audio Programming: Principles and Practices-the first series of its kind dedicated to the art and science of game audio programming.
Welcome to the third volume of Game Audio Programming: Principles and Practices-the first series of its kind dedicated to the art and science of game audio programming.
This book covers everything you need to know to master the fundamentals of location sound recording and postproduction sound in a comprehensive one-stop guide.
This book covers everything you need to know to master the fundamentals of location sound recording and postproduction sound in a comprehensive one-stop guide.
The rapid development in various fields of Digital Audio Effects, or DAFX, has led to new algorithms and this second edition of the popular book, DAFX: Digital Audio Effects has been updated throughout to reflect progress in the field.
Get the expert guidance you need to begin building native applications for Apple's new iPhone 3G as well as the iPod Touch Apple's iPhone is the hottest mobile device on the planet.
This comprehensive guide shows you how to integrate a variety of production tools for the Mac OS X platform into all stages of audio production so that you can create and produce music.
Media Resource Control Protocol (MRCP) is a new IETF protocol, providing a key enabling technology that eases the integration of speech technologies into network equipment and accelerates their adoption resulting in exciting and compelling interactive services to be delivered over the telephone.
The enormous advances in digital signal processing (DSP) technology have contributed to the wide dissemination and success of speech communication devices - be it GSM and UMTS mobile telephones, digital hearing aids, or human-machine interfaces.
Mathematical Models of Spoken Language presents the motivations for, intuitions behind, and basic mathematical models of natural spoken language communication.
With a growing need for understanding the process involved in producing and perceiving spoken language, this timely publication answers these questions in an accessible reference.
Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game.
Game Audio with FMOD and Unity introduces readers to the principles and practice of game audio through the process of creating their own First Person Shooter (FPS) game.
Women in Audio features almost 100 profiles and stories of audio engineers who are women and have achieved success throughout the history of the trade.
Women in Audio features almost 100 profiles and stories of audio engineers who are women and have achieved success throughout the history of the trade.