This book constitutes the refereed post proceedings of the 19th International Conference on Advances in Computer Games, ACG 2025, held online, during October 21–23, 2025.
This book constitutes the refereed post proceedings of the 19th International Conference on Advances in Computer Games, ACG 2025, held online, during October 21–23, 2025.
This book addresses critical ethical, social, and technological challenges that arise from the rapid integration of Generative AI systems into diverse aspects of human life.
This volume presents an empirically rich and theoretically grounded exploration of the dynamic and emergent interplay between Design and Science and Technology Studies (STS).
The three volume set CCIS 2834-2836 constitutes the proceedings of the 9th International Conference on Computer-Human Interaction Research and Applications, CHIRA 2025, held Marbella, Spain, during October 2025.
The three volume set CCIS 2834-2836 constitutes the proceedings of the 9th International Conference on Computer-Human Interaction Research and Applications, CHIRA 2025, held Marbella, Spain, during October 2025.
This book offers a bold vision for the future of artificial intelligence, showing how the next wave of innovation will blend the power of large language models with the rigor of logical reasoning and human-like understanding.
This book offers a bold vision for the future of artificial intelligence, showing how the next wave of innovation will blend the power of large language models with the rigor of logical reasoning and human-like understanding.
Anthropology and AI explores the complex intersection of artificial intelligence and human society through a diverse collection of anthropological and social scientific perspectives.
As technology and education rapidly converge, this book explores how emotional interaction and game-based systems are transforming the future of learning.
As technology and education rapidly converge, this book explores how emotional interaction and game-based systems are transforming the future of learning.
Data and security breaches can cost organizations millions and result in bad publicity and lost income, with humans often being regarded as the "e;weakest link"e; in cybersecurity incidents.
Newcomers to quantitative analysis need practical guidance on how to analyze data in the real world yet most introductory books focus on lengthy derivations and justifications instead of practical techniques.
In recent years, the field of Universal Access has made significant progress in consolidating theoretical approaches, scientific methods and technologies, as well as in exploring new application domains.
Learn How to Create Immersive Virtual EnvironmentsWritten by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling.
Cognitive systems engineering has been widely and successfully applied in the design of safety critical systems such as nuclear power, aviation, and military command-and-control.
Bringing together a comprehensive and diverse collection of research, theory, and thought, this volume builds a foundation for the new field of Augmented Cognition research and development.
The occurrence of failures and mistakes in health care, from primary care procedures to the complexities of the operating room, has become a hot-button issue with the general public and within the medical community.
After more than 15 years of development drawing on research in cognitive psychology, statistical graphics, computer science, and cartography, micromap designs are becoming part of mainstream statistical visualizations.
Incorporating Compass Computer Access Assessment software, Computer Access for People with Disabilities: A Human Factors Approach provides the information clinicians need to know in order to provide effective alternative computer access solutions to individuals with disabilities.
Game Design Deep Dive: Real Time Strategy focuses on what was once one of the most popular genres in the world and the one that truly kicked off the rise of eSports.
Game Design Deep Dive: Real Time Strategy focuses on what was once one of the most popular genres in the world and the one that truly kicked off the rise of eSports.