It is easy to imagine that a future populated with an ever-increasing number of mobile and pervasive devices that record our minute goings and doings will significantly expand the amount of information that will be collected, stored, processed, and shared about us by both corporations and governments.
The field of human information behavior runs the gamut of processes from the realization of a need or gap in understanding, to the search for information from one or more sources to fill that gap, to the use of that information to complete a task at hand or to satisfy a curiosity, as well as other behaviors such as avoiding information or finding information serendipitously.
Un guide détaillé sur l'utilisation et la maîtrise de Snapchat - Messagerie - Paramètres et configuration - Bitmojis - Snaps, Texte ajouté, Enregistrement, Envoie et Filtres - Création de la Story - Stories organisées - Transfert d'argent et plus encore !
In today's digitally interconnected world, the threat landscape has evolved to include not just sophisticated technical exploits but also the art of human manipulation.
In THE INTERNET AS A GAME, Jill Anne Morris proposes that by defining internet arguments as games, we can analyze ad hominem and ad baculum arguments coming from online mobs and trolls using procedural rhetoric.
In THE INTERNET AS A GAME, Jill Anne Morris proposes that by defining internet arguments as games, we can analyze ad hominem and ad baculum arguments coming from online mobs and trolls using procedural rhetoric.
This book provides an illustration of the various methods and structures that are utilized in machine learning to make use of data that is generated by IoT devices.
A comprehensive, colorful look at everything to know and love about Super Mario, with character profiles, gameplay tips, and little-known triviaFor over 35 years, gamers young and old have gone on fantastic adventures with Mario, Luigi, Peach, Yoshi, and friends.
A comprehensive, colorful look at everything to know and love about Super Mario, with character profiles, gameplay tips, and little-known triviaFor over 35 years, gamers young and old have gone on fantastic adventures with Mario, Luigi, Peach, Yoshi, and friends.
This book traces the techniques that have enabled the development of data-driven personas and how they can be leveraged as tools for empathizing and understanding users.
This book is a foundational guide to graph representation learning, including state-of-the art advances, and introduces the highly successful graph neural network (GNN) formalism.