A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya.
The Official, Full-Color Guide to Developing Interactive Visualizations, Animations, and Renderings with Unreal Engine 4 Unreal Engine 4 (UE4) was created to develop video games, but it has gone viral among architecture, science, engineering, and medical visualization communities.
In just 24 sessions of one hour or less, Sams Teach Yourself Maya(R) in 24 Hours will help you master Autodesk Maya 2014 and use it to create outstanding 3D graphics and animations.
Master the basics of Unreal Engine 4 to build stunning video gamesKey Features[*] Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features[*] Create dream video games with the help of the different tools Unreal Engine 4 offers[*] Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guideBook DescriptionUnreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices.
Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering.
A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya.
Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: "e;Image Based Modeling"e; where efficient, realistic models can be created very quickly.
Well-known Maya professional, Michael Ingrassia, takes readers through his unique style of modeling: "e;Image Based Modeling"e; where efficient, realistic models can be created very quickly.
Unlock the hidden gems of video editing with Iain Anderson, Apple Certified TrainerBonus 1: Get the Ultimate FCP Keyboard Shortcut Cheat-Sheet for maximum speed!
What Games Mean: Understanding Games as Art relates games to established artforms through painting movements, auteur theory, music albums, and documentary.
What Games Mean: Understanding Games as Art relates games to established artforms through painting movements, auteur theory, music albums, and documentary.
The Game Audio Director's Guide explores the Audio Director's role in video game production, showing how responsibilities change across different project phases and production demands.
The Game Audio Director's Guide explores the Audio Director's role in video game production, showing how responsibilities change across different project phases and production demands.
Paul Roberts' Game AI Uncovered Focus: Decision Making brings together twenty chapters from the first five volumes of the Game AI Uncovered series into a handy single volume that focuses on the many different aspects of decision making in game development.
Paul Roberts' Game AI Uncovered Focus: Decision Making brings together twenty chapters from the first five volumes of the Game AI Uncovered series into a handy single volume that focuses on the many different aspects of decision making in game development.
Prompt Cartography: Interactive Map Design with LLMs is a practical, research-informed guide to directing large language models and AI agents to design modern interactive maps across web, mobile, and emerging natural-language GIS platforms.
Prompt Cartography: Interactive Map Design with LLMs is a practical, research-informed guide to directing large language models and AI agents to design modern interactive maps across web, mobile, and emerging natural-language GIS platforms.
Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume II, fifth edition, explores current developments in digital media narratives across major genres and platforms, from video games to mobile devices and transmedia storytelling.
Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume II, fifth edition, explores current developments in digital media narratives across major genres and platforms, from video games to mobile devices and transmedia storytelling.
The Advanced Game Narrative Toolbox, 2nd Edition, is an updated version of The Advanced Game Narrative Toolbox, continuing where The Game Narrative Toolbox left off.
The Advanced Game Narrative Toolbox, 2nd Edition, is an updated version of The Advanced Game Narrative Toolbox, continuing where The Game Narrative Toolbox left off.