Nuestra Coleccion Manuales ofrece cursos practicos de los mas importantes programas del sector informatico, estan dirigidos tanto a usuarios noveles como a usuarios que trabajan habitualmente con esos programas y desean ampliar sus conocimientos.
Con este manual descubrira que, aunque a primera vista la creacion y edicion de peliculas y animaciones puede parecer solo al alcance de profesionales y expertos, con programas como Flash cualquier persona con un minimo de conocimientos de informatica puede llegar a conseguir impensables creaciones.
Nuestra Colección Manuales ofrece cursos prácticos de los más importantes programas del sector informático dirigidos tanto a usuarios noveles como a usuarios que trabajan habitualmente con esos programas y desean ampliar sus conocimientos.
En este manual dedicado a Illustrator CS5, el conocido programa de dibujo y diseño vectorial de la compañía Adobe, se estudia en profundidad el uso de prácticamente todos los comandos de esta aplicación para dibujar y conseguir ilustraciones realmente originales.
The book is intended for advanced students in physics, mathematics, computer science, electrical engineering, robotics, engine engineering and for specialists in computer vision and robotics on the techniques for the development of vision-based robot projects.
From the French Riviera between the wars to a terrifying endgame in World War 2 Occupied France, a gripping story of doomed but triumphant love from the author of A Wedding in the Olive Garden.
Build your own designs using vector shapes and apply design principles when creating projects in Adobe Illustrator with the help of this full-color guideKey FeaturesApply industry trends and methods and move from concept to completion of designsManipulate tools within the software to make your creative process smootherMaster the technique of using tools such as the Shaper Tool, Shape Builder Tool, and the Live Paint BucketBook DescriptionAdobe Illustrator is a vector-based art tool for visual creatives.
Discover techniques to enhance your videos with complex animationKey FeaturesDesign, animate, and sequence a complete motion graphics projectWork with compositions and pre-compositions to create animations speedilyMaximize your motion graphics and visual effects skillsBook DescriptionIf you're thinking seriously about making and publishing your videos with professional editing and animation, look no further!
A comprehensive, best practice guide from Apple Certified Trainer Iain Anderson, with illustrated step-by-step instructions to explore a Final Cut Pro editing workflow from shoot to deliveryKey FeaturesExplore the best ways to use FCP, from importing and editing to finishing and exporting the final cutUnlock the power of editing in the magnetic timeline to make huge changes or subtle adjustmentsFinish with pro-level color correction, tracking, effects, transitions, audio, titles, and captionsBook DescriptionFinal Cut Pro (also known as FCP, previously Final Cut Pro X) is Apple's efficient and accessible video editing software for everyone, offering powerful features that experienced editors and novices will find useful.
Get the best out of your games by scripting them using UE4About This BookA straightforward and easy-to-follow formatA selection of the most important tasks and problemsCarefully organized instructions to solve problems efficientlyClear explanations of what you didSolutions that can be applied to solve real-world problemsWho This Book Is ForThis book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal.
Breaking new ground as the first transdisciplinary reader in this field, Video Theories is a resource that will form the basis for further research and teaching.
Breaking new ground as the first transdisciplinary reader in this field, Video Theories is a resource that will form the basis for further research and teaching.
Since the dawn of film, novices and experts have used quick-and-dirty workarounds and audiovisual tricks to improve their motion pictures, from home movies to feature films.
Since the dawn of film, novices and experts have used quick-and-dirty workarounds and audiovisual tricks to improve their motion pictures, from home movies to feature films.
Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation.
From school lunchrooms to the White House press room, video games are an integral part of our popular culture, and the industry behind them touches all aspects of our lives, gamer and non-gamer alike.
Autodesk Smoke for Mac combines familiar tools for non-linear video editing with powerful features for digital compositing and visual effects creation, all within one seamless application.
Get your foot in the studio door by learning the art of matchmoving Matchmoving is a technique that allows computer graphics to be inserted into live-action footage with correct position, scale, orientation, and motion.
Get your foot in the studio door by learning the art of matchmoving Matchmoving is a technique that allows computer graphics to be inserted into live-action footage with correct position, scale, orientation, and motion.